The Venomous Abyss

Raid trainer. One page per boss, scripted to the real DBM timeline. Bosses can't die until you've seen every mechanic, so pull, die, learn, kill.

WASD move   Mouse1 hold to swing   Q heal   Space dash

1 Nek'zali the Soulcoiler
Rend carries, coffin adds, barrages, and an Echo intermission
train
2 The Entombed Sentinels
Blood and Breath of Ula'tek: split the raid, keep them apart, keep them even
train
3 The Lost Explorers
Three possessed tortollans, freed one at a time; each one joins you
train
4 Vashnik the Malignant
Three infections, three answers: run out, stack up, or break the shell
train
5 Sszorak
A storm serpent: knockback winds, thorned walls, and one long pushback
train
6 The Twin Fangs
Vexhul and Ithraz: Eternal Venom only leaves through a Ravenous Feast
train
7 The Coiled Altar
Zul'jan and Malacrass trade the altar across three stages
train
8 Ula'tek
The serpent god: surface, brood, and a fury race on a shrinking floor
train

WoW 12.1, The Venomous Abyss. Timers from the DBM modules, style borrowed with love from TacticalAirHorse's Pineapple games.